SKU/Artículo: AMZ-1783559047

Learning Unity 2D Game Development by Example

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Paperback

Kindle

Paperback

Detalles del producto
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En stock
Peso con empaque:
0.48 kg
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No
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Producto de:
Amazon
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Sobre este producto
  • Create your own line of successful 2D games with Unity!About This BookDive into 2D game development with no previous experienceLearn how to use the new Unity 2D toolsetCreate and deploy your very own 2D game with confidence.Who This Book Is ForIf you are interested in creating your very own 2D games from scratch, then this book will give you all the tools you need to succeed. Whether you are completely new to Unity or have used Unity before and would like to learn about the new 2D features of Unity, this book is for you.What You Will LearnWork with Unity's new 2D workflow and create a 2D sceneSet the scene with different types of backgrounds, either static or dynamically using a tilesetBring your character to life through simple animationsUnderstand the core concepts of programming by creating basic code that controls a character and destroys an enemyCreate buttons and game controls by using code snippets for input detectionDevelop five 2D games from genres such as classic arcade, endless runner, rogue-like, physics, and space buddy gamesAdd audio and feedback and deploy your gamesIn DetailIf you are looking for a guide to create 2D games using Unity, look no further. With this book, you will learn all the essentials of 2D game development by creating five real-world games in a step-by-step manner throughout the course of this book.Starting with a blank scene, you will learn all about the new Unity 2D toolset, which will enable you to bring your scene to life. You will create characters, make them move, create some enemies, and then write code to destroy them. After figuring out all the necessities of creating a game, this book will then assist you in making several different games: games with collision, parallax scrolling, Box2D, and more.By the end of this book, you will not only have created several small games, but you will also have the opportunity to put all your new-found knowledge into creating and deploying a larger, full game.
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