SKU/Artículo: AMZ-180323539X

Mastering UI Development with Unity: Develop engaging and immersive user interfaces with Unity

Format:

Paperback

Kindle

Paperback

Detalles del producto
Disponibilidad:
En stock
Peso con empaque:
1.25 kg
Devolución:
Condición
Nuevo
Producto de:
Amazon
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USA

Sobre este producto
  • Elevate your UI development skills with Unity and C# by learning design principles as well as leveraging Unity UI (uGUI), the UI Toolkit, and IMGUIKey FeaturesDevelop game user interfaces with both technical and aesthetic considerationsUnderstand how to use the diverse UI systems provided by UnityFollow step-by-step examples to create popular user interfaces seen in multiple game genresPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionMastering UI Development with Unity covers the creation of captivating, functional UIs for player interaction and engagement. Learn design considerations, animation, particle effects, and UI optimization for various genres and platforms. Implement UIs using Unity's UI systems and input systems, creating visually engaging elements like HUDs, menus, and progress bars. Discover how to develop and implement UIs across multiple platforms and resolutions with practical examples. By the end, you'll confidently develop game UIs with technical and aesthetic considerations using Unity's versatile UI elements.What you will learnDiscover design principles and patterns for crafting visually appealing UIsExplore techniques to scale your UI across resolutionsStreamline your UI building process with automatic layoutsUnderstand the properties of the Event System and appropriately hook events to your UI elementsImplement Unity's built-in uGUI components, including those provided by TextMesh ProInfuse UIs with stunning animation and particle effectsUnderstand when and how to use Unity's UI Toolkit and IMGUIWho this book is forThis book is for game developers looking to elevate their Unity game design skills. Individuals who want an in-depth explanation of specific UI elements and anyone looking for step-by-step guidance on how to implement UI components across multiple game genres will also find this book helpful. A basic understanding of Unity and C# programming is needed.Table of ContentsDesigning User InterfacesDesigning Mobile User InterfacesDesigning VR, MR, and AR UIUniversal Design and Accessibility for UIUser Interface and Input Systems in UnityCanvases, Panels, and Basic LayoutsExploring Automatic LayoutsThe Event System and Programming for UI The UI Button ComponentUI Text and Text-TextMeshProUI Images and EffectsUsing Masks, Scrollbars, and Scroll ViewsOther Interactable UI Components Animating UI ElementsParticles in the UIUtilizing World Space UIOptimizing Unity UI Getting Started with UI ToolkitWorking with IMGUIThe New Input System

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