Rendering, Geometries, Bitmaps, and Animation
Format:
Hardcover
En stock
0.97 kg
Sí
Nuevo
Amazon
USA
- This textbook on computer graphics provides a comprehensive treatment on introductory topics, as demonstrated in full Java code. Topics span from animated ASCII art to texture mapped 3D solids. Shading, particles, physically-realistic car driving, and 2D video games are included. In addition to an entire chapter devoted to nine different collision handling types, appendices contain essentials on AI, networks, and story composition for games. This textbook exhibits learning objectives for each section and ten exercises per section for college level Java programmers.
IMPORT EASILY
By purchasing this product you can deduct VAT with your RUT number