SKU/Artículo: AMZ-B0FK29ZXP9

CLEAN CODE IN UNITY: PRO GAME ARCHITECTURE, PERFORMANCE HACKS, AND NETWORKED GAMEPLAY PATTERNS

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Paperback

Kindle

Paperback

Detalles del producto
Disponibilidad:
En stock
Peso con empaque:
1.59 kg
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Condición
Nuevo
Producto de:
Amazon
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USA

Sobre este producto
  • Clean Code in Unity: Pro Game Architecture, Performance Hacks, and Networked Gameplay PatternsAbout the Technology:Unity is the engine powering millions of games, from mobile hits to VR experiences. Yet, many developers struggle with messy code, performance bottlenecks, and unscalable systems. Clean Code in Unity reveals how to structure clean, testable, and high-performance C# code tailored for Unity’s unique challenges—whether you’re building multiplayer systems, VR games, or cross-platform projects.Written by seasoned Unity developers, this book combines real-world design patterns, proven optimization techniques, and expert-level clean coding strategies. It’s built on the same SOLID principles, Netcode patterns, and event-driven architectures used in professional game studios.Summary of the Book:Clean Code in Unity shows you how to refactor messy scripts, apply modern design principles, and write modular, reusable components that scale with your game. From dependency injection to decoupled event-driven systems, and from networked gameplay patterns to CPU/GPU performance hacks, you’ll gain the confidence to tackle even the most complex Unity projects without fear of breaking your game.What’s Inside:Unity clean code design techniques for readability and maintainability Writing clean, testable, and reusable C# scripts Event-driven architecture in Unity with interfaces and ScriptableObjects Clean Netcode multiplayer Unity workflows Unity performance optimization for VR and mobile platforms Refactoring strategies for large, legacy projects Best practices for cross-platform scalabilityAbout the Reader:This book is for intermediate and advanced Unity developers who want to go beyond tutorials and learn how professionals write maintainable, performance-oriented code. Whether you’re a solo indie dev or part of a team, these techniques will help you build games that are faster, cleaner, and more reliable.Stop wasting time untangling spaghetti code or chasing elusive performance bugs. In just a few chapters, you’ll transform how you structure and optimize your Unity projects, making every future update smoother and faster.If you want to write cleaner scripts, scale your game architecture, and build multiplayer or VR projects with confidence, this book is your essential toolkit.
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