Asynchronous Network Programming in Rust: Build Real-World TCP, UDP, and Async Services That Scale
Format:
Paperback
En stock
0.83 kg
Sí
Nuevo
Amazon
USA
- Modern networked systems rarely fail because of syntax errors. They fail because of unbounded concurrency, hidden backpressure, unpredictable latency, and shutdown paths that only work in theory. If you have struggled with async Rust code that looks correct but behaves poorly under load, this book is written for you.Asynchronous Network Programming in Rust shows you how to design and build network services that behave predictably in the real world. Instead of treating async as a collection of language features, this book approaches it as a systems discipline. You will learn how TCP and UDP actually behave on the wire, how async runtimes schedule work, and how small design decisions shape performance, reliability, and scalability.This book provides a clear, practical blueprint for building production-ready async services in Rust. You will move from fundamentals to complete service architectures, learning how to frame messages safely, apply backpressure intentionally, manage concurrency without surprises, and shut down cleanly under load. Every concept is grounded in concrete, working examples that reflect how real systems operate in production environments.By the end of this book, you will be able to:Build scalable TCP and UDP services using Rust’s async modelDesign explicit message framing to avoid partial I/O and memory failuresApply backpressure and flow control to prevent overload and collapseStructure async concurrency with clear limits and fairness guaranteesHandle slow clients, partial outages, and network partitions safelyMeasure latency, throughput, and saturation with meaningful metricsDebug async networking issues with confidence and clarityDeploy and operate async Rust services that remain stable over timeThis is not a reference manual or a collection of isolated patterns. It is a cohesive guide to thinking clearly about async networking in Rust, from your first accept loop to long-running production systems.If you want to write Rust network services that scale without becoming fragile, unpredictable, or impossible to debug, this book will give you the tools and mindset to do it right.
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