SKU/Artículo: AMZ-1784396125

GameMaker Essentials

Format:

Paperback

Kindle

Paperback

Detalles del producto
Disponibilidad:
En stock
Peso con empaque:
0.28 kg
Devolución:
Condición
Nuevo
Producto de:
Amazon
Viaja desde
USA

Sobre este producto
  • Learn all the essential skills of GameMaker: Studio and start making your own impressive games with easeAbout This BookLearn the core aspects of GameMaker: Studio to create stunning games and share them with the worldLearn how to create games in GameMaker using the GameMaker Language (GML)A fast-paced, step-by-step guide that focuses on providing practical skills to develop applicationsWho This Book Is ForThis book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way.What You Will LearnGet to grips with the GameMaker: Studio interfaceDiscover resources such as sprites, shaders, scripts, and many more in GameMaker and what each one is used forCreate and animate sprites using the GameMaker sprite editorDesign your own game using GameMaker Language programingCreate objects and program them to use in your gamesSet up monetization and analytics in your gamesDeploy and publish your games online across platforms such as Android, iOS, and WindowsIn DetailGameMaker: Studio is a great game engine that can be used to publish games to a variety of platforms. It is one of the most versatile game creation tools for professional and beginner game developers alike.Starting with the basics of learning how to install GameMaker, this book will take you all the way through to publishing your games online. Compiled with detailed instructions and images, this book starts by showing you how the GameMaker: Studio interface looks and works. After this, you'll move on to learning about resources such as sprites, paths, sounds, and more available in GameMaker, and what each resource is used for. We then move into the GameMaker Language (GML) and learn programing techniques including how variables are set up and what functions are and how they work. You'll understand how to manipulate GameMaker resources using GML. Following this, you will then make your very first GameMaker game using a combination of resources and programing techniques, and learn how to advertise your game and generate revenue and publicity for it. You can then export and publish your games across desktop and mobile platforms.
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