Monogame - C# Language: Part I (Slovak Edition)
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- Do you want to learn how to program your own games, but do not you know how to do it? This book is for those who are interested in the C # programming language. The author introduces you to the C # language and explains it How to use language elements in game programming. This publication includes: - Chapter 1 - Basic language elements (variables, identifiers, commands ...) - Chapter 2 - Methods, Cycles, Logic Commands ... - Chapter 3 - Object Oriented Programming (OOP) - Chapter 4 - Structures, Fields, Collections ... - Chapter 5 - Advanced language elements (interface, indexers, generic types ...)
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